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Under Anthony’s leadership, Broadstream was the first company to secure the largest library of IP-content rights from companies such as NBC-Universal, Disney/ABC, ESPN, Starz, Discovery, Fox, Turner Networks and others. The goal of 1Cast was to make traditional television news programming readily available online, just minutes after the original broadcast in a personalized newscast format.īefore joining 1Cast, Anthony was President and CEO of Broadstream Communications, Inc., a company he co-founded, which became the telecom industry’s first virtual head-end and middleware platform for IPTV delivery utilizing the MPEG4 video encoding and 16QAM satellite modulation standards. (“1Cast”), where he was responsible for setting overall strategy and establishing key technology and content partnerships. Prior to founding Soda Media, Anthony was President of Onecast, Inc.
#ONECAST INC SERIAL#
with the goal to provide strategic advice to private family offices and their venture investment portfolio consisting of emerging and established companies within the digital media, e-commerce and software markets.Ī globally recognized digital media executive and serial entrepreneur, Anthony has been involved in the launch of numerous companies and has been active in over $500 million worth of strategic funding and acquisitions within the digital media, wireless telecom, advertising and software industries.
#ONECAST INC UPDATE#
Update February 27th, 11:30am: Added additional information as to how OneCast works.Anthony Bontrager created Soda Media, Inc. That said, OneCast claims that since its app uses the same game streaming protocol as the official Windows app, the company is confident that Microsoft wouldn’t be able to simply block the service, but it’s still something to consider before hitting the purchase button. The fact that the app isn’t free only adds to the possibility that Microsoft could shut down the service. I would add a note of caution here, though: OneCast isn’t an official Microsoft app, and whatever workaround the company is doing to mimic the real Xbox service could potentially be blocked at any time. After, it’ll cost users $9.99 for a license, discounted from the full price of $20.
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OneCast offers a free 14-day trial, so you can give the service a shot and see how it works yourself. (I did experience the app crashing at one point.) I don’t know if I’d recommend it for high-paced shooters where reaction times are critical - a match of Overwatch was less successful - but it seemed more or less on par with the kind of latency that Microsoft’s official app offers. At one point, my connection froze for a crucial few seconds, but even in the hectic multiplayer space battles of Battlefront II, things just worked. Performance was pretty good, but resolution would occasionally glitch out. OneCast actually works, which is surprising in its own right
#ONECAST INC DRIVER#
Setup was as simple as installing a driver for the Xbox One controller and logging in with my Microsoft account, and I was up and running with a game of Battlefront II. OneCast says that the company performed a “clean room reverse engineering” of the Xbox One game streaming system and that the app uses the same protocol used by the official Windows client to work. I have no idea how it’s managing to work, but it seems to be using the same built-in streaming system that Microsoft users have for the official Xbox streaming on PC. I briefly tried out OneCast, and it works like it says on the box. Now, a new app called OneCast claims to solve that issue and enable Mac users to stream games from their Xbox One just like their Windows 10 counterparts, via 9to5Mac.
#ONECAST INC INSTALL#
Windows 10 users have been able to stream Xbox One games to their computers since 2015, but Mac owners have been sadly left out of the fun unless they go through extensive workarounds with apps like Parallels or install a Windows partition on Boot Camp.
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